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BlenderLens MCP Server

API key required

MCP server that lets AI agents build, check, preview and export game assets in Blender

To add BlenderLens to Claude, run the install command below or copy the ready-made config for Claude Code, Claude Desktop, Cursor and VS Code further down. Restart your client after adding it and its tools show up in your next conversation. It needs 11 environment variables, listed below.

AIDevTools

Install

npx -y blenderlens-mcp@0.2.0

Environment variables

BLENDER_BINSet in your MCP config
BLENDERLENS_MODESet in your MCP config
BLENDERLENS_HOSTSet in your MCP config
BLENDERLENS_PORTSet in your MCP config
BLENDERLENS_TOKENSet in your MCP config
BLENDERLENS_TIMEOUTSet in your MCP config
BLENDERLENS_START_TIMEOUTSet in your MCP config
BLENDERLENS_RENDER_DIRSet in your MCP config
BLENDERLENS_ALLOW_PYTHONSet in your MCP config
BLENDERLENS_ALLOWED_DIRSSet in your MCP config
BLENDERLENS_RUNTIME_DIRSet in your MCP config

Install with your client

Terminal
claude mcp add blenderlens --env BLENDER_BIN=<YOUR_BLENDER_BIN> --env BLENDERLENS_MODE=<YOUR_BLENDERLENS_MODE> --env BLENDERLENS_HOST=<YOUR_BLENDERLENS_HOST> --env BLENDERLENS_PORT=<YOUR_BLENDERLENS_PORT> --env BLENDERLENS_TOKEN=<YOUR_BLENDERLENS_TOKEN> --env BLENDERLENS_TIMEOUT=<YOUR_BLENDERLENS_TIMEOUT> --env BLENDERLENS_START_TIMEOUT=<YOUR_BLENDERLENS_START_TIMEOUT> --env BLENDERLENS_RENDER_DIR=<YOUR_BLENDERLENS_RENDER_DIR> --env BLENDERLENS_ALLOW_PYTHON=<YOUR_BLENDERLENS_ALLOW_PYTHON> --env BLENDERLENS_ALLOWED_DIRS=<YOUR_BLENDERLENS_ALLOWED_DIRS> --env BLENDERLENS_RUNTIME_DIR=<YOUR_BLENDERLENS_RUNTIME_DIR> -- npx -y blenderlens-mcp@0.2.0

Run this in a terminal to add the server to Claude Code.

What this does

BlenderLens exposes a set of tools to Claude over the Model Context Protocol. After you add it to claude_desktop_config.json (snippet above) and restart Claude Desktop, those tools become callable inside any conversation.

Requirements

This server needs the following environment variables to be set before it can run:

BLENDER_BIN
BLENDERLENS_MODE
BLENDERLENS_HOST
BLENDERLENS_PORT
BLENDERLENS_TOKEN
BLENDERLENS_TIMEOUT
BLENDERLENS_START_TIMEOUT
BLENDERLENS_RENDER_DIR
BLENDERLENS_ALLOW_PYTHON
BLENDERLENS_ALLOWED_DIRS
BLENDERLENS_RUNTIME_DIR

Set these via the env object in your MCP config (see claude_desktop_config.json snippet above).

Frequently asked questions

How do I install BlenderLens?

Run the Claude Code command in the install section to add BlenderLens to Claude Code, or copy the ready-made config for your client from the install section on this page. Restart your client afterwards and the tools appear in your next conversation.

Which clients work with BlenderLens?

This page carries setup and config for Claude Code, Claude Desktop, Cursor and VS Code. Any other MCP client that accepts a standard server config can connect to BlenderLens as well.

Does BlenderLens need an API key?

Yes. Before it can run, set these environment variables: BLENDER_BIN, BLENDERLENS_MODE, BLENDERLENS_HOST, BLENDERLENS_PORT, BLENDERLENS_TOKEN, BLENDERLENS_TIMEOUT, BLENDERLENS_START_TIMEOUT, BLENDERLENS_RENDER_DIR, BLENDERLENS_ALLOW_PYTHON, BLENDERLENS_ALLOWED_DIRS, BLENDERLENS_RUNTIME_DIR. They go in the env block of your MCP config.

Imported from the Official MCP Registry. The details above come from the registry entry; the maker can claim this listing to correct them, add docs, and see its traffic.

Is this your MCP server?

Claim this listing to see its traffic, fix details yourself, and skip the review queue on future updates.

Listed on clauderules.net

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