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Steamworks Release Assistant MCP Server

API key required

Put a game on Steam: store page, achievements, Valve-rule checks, market data, Steamworks.

To add Steamworks Release Assistant to Claude, run the install command below or copy the ready-made config for Claude Code, Claude Desktop, Cursor and VS Code further down. Restart your client after adding it and its tools show up in your next conversation. It needs 2 environment variables, listed below.

DevToolsData

Install

uvx steamworks-mcp@0.4.0

Environment variables

STEAMWORKS_MCP_ROOTSet in your MCP config
STEAMWORKS_PUBLISHER_KEYSet in your MCP config

Install with your client

Terminal
claude mcp add steamworks-release-assistant --env STEAMWORKS_MCP_ROOT=<YOUR_STEAMWORKS_MCP_ROOT> --env STEAMWORKS_PUBLISHER_KEY=<YOUR_STEAMWORKS_PUBLISHER_KEY> -- uvx steamworks-mcp@0.4.0

Run this in a terminal to add the server to Claude Code.

What this does

Steamworks Release Assistant exposes a set of tools to Claude over the Model Context Protocol. After you add it to claude_desktop_config.json (snippet above) and restart Claude Desktop, those tools become callable inside any conversation.

Requirements

This server needs the following environment variables to be set before it can run:

STEAMWORKS_MCP_ROOT
STEAMWORKS_PUBLISHER_KEY

Set these via the env object in your MCP config (see claude_desktop_config.json snippet above).

Frequently asked questions

How do I install Steamworks Release Assistant?

Run the Claude Code command in the install section to add Steamworks Release Assistant to Claude Code, or copy the ready-made config for your client from the install section on this page. Restart your client afterwards and the tools appear in your next conversation.

Which clients work with Steamworks Release Assistant?

This page carries setup and config for Claude Code, Claude Desktop, Cursor and VS Code. Any other MCP client that accepts a standard server config can connect to Steamworks Release Assistant as well.

Does Steamworks Release Assistant need an API key?

Yes. Before it can run, set these environment variables: STEAMWORKS_MCP_ROOT, STEAMWORKS_PUBLISHER_KEY. They go in the env block of your MCP config.

Imported from the Official MCP Registry. The details above come from the registry entry; the maker can claim this listing to correct them, add docs, and see its traffic.

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